I started thinking yesterday about the critical analysis (in the literary sense) of computer games. After all, games can be a vehicle for telling stories and conveying ideas, eliciting physical and emotional responses. So they should be open to the type of analysis applied to literature. A quick google search brought up the following:
A review of Kuma:War.
The Art of Computer Game Design, though I think this might have been put online accidentally.
An Esquire article, lamenting the lack of game criticism.
An academic paper, Computer Game Criticism: A Method for Computer Game Analysis, by Lars Konzack, that attempts such criticism.
Buzzcut.com, a blog.
A one day conference announcement.
So there is something to my thought, hope I can make some time to read up on all this.